Inreal creates interactive architectural virtualization of airports, offices and workplaces all around the world within the Unreal Engine 4.
My tasks include everything from modeling, texturing and UV-unwrapping to setting up and creating the virtualization in Unreal.
Our maintools are 3ds Max, Photoshop and UE4.
Inreal creates interactive architectural virtualization within the Unreal Engine 4.
My tasks include everything from modeling, texturing and UV-unwrapping to setting up and creating the virtualization in Unreal.
At Inreal we mainly use 3ds Max, Photoshop and UE4.
As freelancer I mainly work on animations and product visualizations.
Deck 13 is a german game company.
My tasks included everything from modeling to writing scripts and shaders.
Our maintools were Maya, Photoshop and the Unity game-engine.